SafetyMetrix
A SaaS solution for creating safety trainings at work and in public places using virtual reality (VR) and artificial intelligence (AI) technologies
Safety education through immersive technologies, and especially virtual reality, is widely seen as a transformative experience in the world of workplace safety. Its use has changed the way employees are trained in enterprise security protocols. Immersive learning plays an important role in educating employees and citizens on how to respond to unforeseen situations.
The use of virtual reality allows our customers to simulate a realistic and immersive experience that almost perfectly reflects real-world scenarios. Employees use this to actively interact with simulated equipment, hazards, and workplace conditions in a three-dimensional world. This realism enhances the learning experience and also helps employees practice their skills in a controlled and safe environment.
Our platform offers security training solutions in two main areas:
for employees of enterprises in most industries most exposed to risks, for example, construction, energy, chemical production
the safety of individuals in a man-made environment (public transport metro, bus, train, tram, plane, elevator, social facilities with crowds of people: stadiums, museums, theaters, etc.)
The technological base for our platform for working with 3D graphics and creating VR content is the multi-platform Unity game engine, which supports work on computers, mobile devices (Android and iOS) or the web and allows our developers to create complex game mechanics.
This approach will allow us to offer customers universal access to our platform, when users can choose training modules either from our libraries or create their own immersive learning programs without the need to purchase special headsets and VR helmets.
3D educational games with a first-person view (like First-Person Shooter) with interactive elements and gamification elements.
VR content with full immersion and VR simulations with interactive elements, when the client has their own headsets or VR helmets that can be remotely connected to our platform via a web interface.
Based on the Kaedim3d neural network, we are developing a solution that creates three-dimensional models and animations from several data sources, such as two-dimensional images, a textual description of an object, technical or working documentation (drawings).
Using Unity Reflect tools, our developers or clients can transfer 3D-created training modules to a VR environment. Our solution allows us to optimize this process, due to the fact that the environment is divided into three layers: the first one renders the environment, the second — 3D objects and the third — the interface.
Our platform allows you to create and explore an environment with pre-programmed hazards and conduct risk assessments based on various industry or public scenarios, especially when certain situations cannot be recreated and on-the-job training involves high risk.
Hazardous factors in the workplace and in the man-made environment remain a serious problem of occupational health and safety in all industries and in life. There may be a risk, both personal and collective, which, if not eliminated in time, can lead to serious accidents.
Our solution provides a preliminary assessment of the current level of knowledge and skills regarding occupational safety at a particular workplace or a specific situation.
The learning process is based on a modular principle, when safety training takes place according to a pre-formed individual program with step-by-step instructions, and thanks to our immersive learning technology.
Our platform provides built-in assessment and tracking of learning outcomes. Coaches and supervisors can track learning progress and make personalized feedback and recommendations for areas that can be improved.
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A SaaS solution for creating safety trainings at work and in public places using virtual reality (VR) and artificial intelligence (AI) technologies
SafetyMetrix
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